having a chat with the locals


I am currently working on the NPC dialogue system in the game. This is one of those seriously complex dialogue systems where you can have different conversations with the same NPC dependent on the state of the game.

This particular chap wants to let you wander off into the wild but is very concerned about your welfare. He simply will not let you past until you have levelled up your strength and gotten yourself a sword.

The dialogue will lead you through what you need to do and keep track of your progress.

When you finally, meet his requirements, he`ll move aside and let you go.

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